What is it?
There are a number of different puzzle apps in the market now, and very few of them actually manage to make it to the top. One of the applications which want to make it to the top, floor by floor, is 100 Floors. The application is designed by Tobi Apps Limited, and as the name suggests, you must cross eighty floors to the top in order to finish the game. There are eighty puzzle levels, each with a distinct touch to it. Any floor that you are able to accomplish and do it wrong will send you back down again, so you have to be cautious if you wish to make it all the way to the top. The application is highly interactive, making use of the gyroscope sensor, accelerometer and other sensors on the phone in order to solve puzzles.
How does it work?
The main purpose of this game is to get to the top of the building by solving a puzzle on each floor. The graphics are pretty good, and the game makes use of distinct mechanics in order to make it highly engaging and interactive. All of the features located in your phone, ranging from the camera to the accelerometer sensor are put in use in order to solve each puzzle. Users will have to rotate their phones, shake it, tilt it and move it about in order to complete each puzzle. The main purpose is to unlock the door that will lead up through the elevator. For that, you must poke, punch, tilt and manipulate your phone in various ways.
The app is highly engaging and interesting, providing a plethora of different puzzles for people to solve. For kids and people with time on their hands, this is a great app that can easily take up a lot of their time in thinking and contemplating how to solve each puzzle. Every level is unique, which is why you must try something different every now and then, keeping the ‘fun’ factor intact in the game.
Most of the puzzles do not come with any clues or anything at all. You just have to use your instinct in order to come up with a probable solution. This means that for the most part, you are just left guessing about what do to, so it does take out a bit of the ‘puzzle’ factor from the game.